How to Queue With Randoms Again on Pubg

PC & Console Patch Notes - Update 15.2


table of contents

Gratuitous to Play Transition

Hullo, Survivors. PUBG: BATTLEGROUNDS has advanced through various platforms to share its unique Boxing Royale experience with a broader audience. Now with our free-to-play transition, we want to further expand our community, provide faster matchmaking, and the opportunity to run into more opponents. Later on the transition gratis-to-play, BATTLEGROUNDS Plus account is added and all players who have owned and played PUBG: BATTLEGROUNDS before the free-to-play service transition will automatically receive the PUBG – SPECIAL COMMEMORATIVE PACK.

We look forrard to sharing our unique Boxing Royale feel with more survivors. For details on the free play service transition, please bank check the Free-to-Play Announcement.

Alive Maintenance Schedule

Please note that the maintenance time may take longer than usual, every bit nosotros will exist updating each platform's store and distributing rewards to our existing players. The Examination Server will close forth with the Live Server Maintenance. Due to the transition to gratuitous-to-play, the fifteen.2 Live Server will go nether  maintenance at the same time on both PC and Console.

  • Free-to-play Service Transition: After the live server maintenance on January 12, 2022.
  • PC Server Maintenance Schedule
    • PST: January x, 2022 ten AM – January 11, 2022 eleven PM
    • CET: Jan 10, 2022 vii PM – January 12, 2022 8 AM
    • KST: January xi, 2022 iii AM – January 12, 2022 4 PM
  • Console Server Maintenance Schedule
    • PST: January ten, 2022 10 AM – January 12, 2022 0 AM
    • CET: January 10, 2022 7 PM – January 12, 2022 ix AM
    • KST: Jan xi, 2022 3 AM – Jan 12, 2022 5 PM

fifteen.ii Highlights

To exist updated with the Live Server update.

※ Delight keep in mind that the features and updates nosotros provide below may be modified or even possibly removed due to reasons such as bugs, in-game problems, and/or community feedback. Nosotros will update our players if such changes occur.

Gameplay Updates

New Characteristic: Tactical Gear

Nosotros've decided to introduce a whole new category of tactical items, Tactical Gear, that strays from pure gunplay to provide our players various options for improving their in-game performances.

As Tactical Gear volition be taking up players' primary weapon slots, we hope this will allow players to come up up with more creative long-term strategies.

Tactical Gear: Drone

The Drone is a Tactical Gear that allows players to lookout a far distance safely and fifty-fifty pick up an item without facing the run a risk of directly combat.

  • Drones volition spawn in every map.
  • Drones will be bachelor in Normal Matches, Custom Games, Training Mode, and Sandbox Mode.
  • Once players boodle and equip the drone, they can hold the Drone Tablet in their hands.
  • Players can then toggle in and out of Drone View.
    • The Drone will launch into the air one time players toggle into Drone View.
    • A Drone in flight will make noise and accept a distinctive blinking low-cal.
    • A deployed Drone volition be identifiable past a unique drone icon both on the map and minimap.
    • In Drone View, players' characters volition end moving and requite up control of their body every bit they fly around in the perspective of the Drone.
    • If players toggle out of Drone View, the Drone will remain hovering in its current position.
  • Players tin recall a Drone in flying.
    • When a recall is initiated, the Drone will attempt to fly back in a direct line to the spot the player recalled it.
    • The Drone volition fly back to the location the role player beginning recalled it.
    • When the recall is in progress, the recall will be stopped if the histrion attempts to utilise the Drone Tablet.
    • When the recall is in progress, the call back will exist stopped if the player uses the recall feature again.
    • The Drone tin can not avoid obstacles or motility through solid objects while being recalled.
  • The Drone has a large 300m functioning radius that players must stay in while flying the Drone.
    • The Drone alerts players with a warning message and a static screen when it'due south within 90m of its maximum operation radius.
    • If the Drone leaves its operation radius, it will become destroyed and players volition need to think it and repair the Drone to use it once more.
  • The Drone has a maximum HP of 35 and can accept damage from various things.
    • A Drone tin can be damaged by
      • Gunfire
      • Explosions
      • Burn down
      • Water
      • Flying outside of the operation radius
      • Vehicle standoff
    • When the Drone'due south HP reaches 0, it will fall to the basis and get destroyed. Players must retrieve the Drone and repair information technology to use it once more.
  • A Drone can loot a single detail to its unmarried inventory slot.
    • For instance, a stack of bandages (5) is also considered a single item.
    • Drones can not pick up items from Care Packages, deathboxes, and trunks.
    • Players in Drone View are besides able to drop the held item any time.
    • Players can receive the Drone'due south held item by recalling the Drone.
  • Players will be able to ping unremarkably while toggled in Drone View.
    • The ping icon will be displayed as a regular ping.

Situation: Histrion has the Drone equipped and Drone Tablet in hand

Drone Activity PC Console (PlayStation®) Panel (Xbox) Console (Stadia)
Switch to Drone View Left Click (fire key) R2 Button Right Trigger (RT) Right Trigger (RT)
Recall Drone Right Click (alt action key) L2 Button Left Trigger (LT) Left Trigger (LT)

Situation: Player has a damaged Drone in manus

Drone Action PC Panel (PlayStation®) Console (Xbox) Console (Stadia)
Repair Drone Left Click (fire key) R2 Button Right Trigger (RT) Right Trigger (RT)

Situation: In Drone View

Drone Action PC Console (PlayStation®) Panel (Xbox) Console (Stadia)
Fly forwards Westward L3 Stick Left Stick Left Stick
Wing backwards Southward L3 Stick Left Stick Left Stick
Wing left A L3 Stick Left Stick Left Stick
Wing right D L3 Stick Left Stick Left Stick
Fly up Spacebar (spring primal) R2 Button Right Trigger (RT) Right Trigger (RT)
Fly down C (crouch primal) L2 Push button Left Trigger (LT) Left Trigger (LT)
Wing faster Hold Left Shift (sprint key) R1 Button Right Bumper (RB) Right Bumper (RB)
Wing slower Hold Left Ctrl (walk primal) L1 Button Left Bumper (LB) Left Bumper (LB)
Pick up item F (interact fundamental) Foursquare Button X X
Drop holding item F (interact key) Foursquare Button X 10
Switch to Player View Left Click (fire cardinal) Circle Button B B
Map Ping Middle Click (map ping key) R3 Button Correct Stick Button Right Stick

Tactical Gear: EMT Gear

The EMT Gear is a Tactical Gear that allows players to opt into increased healing potential for both themselves and their squad at the cost of reduced combat flexibility.

  • The EMT Gear will spawn in every map.
    • 2 stacks of bandages (10) volition spawn alongside the EMT Gear.
  • The EMT Gear will be available in Normal Matches, Custom Games, Grooming Mode, and Sandbox Mode.
  • Players volition receive numerous passive benefits with the EMT Gear, regardless of if they're holding it or accept it stowed away.
    • It volition simply take 3 seconds to utilise healing items such as bandages, First Assist Kits, and Med Kits.
    • It volition only take three seconds to revive a knocked downward teammate.
    • Players can walk much faster when using healing items than when unremarkably using healing items.
    • Bandages and Showtime Help Kits can heal players to max health.
    • Med Kits will give full heave to players.
  • Players with the EMT Gear equipped volition proceeds an power to interact with damaged teammates.
    • Players can spend one of their own healing items on their teammate.
    • Players can toggle between different healing items on the bottom screen where a weapon'south fire mode would usually be displayed.
      • The display would also show the number of the selected heal item that the player has in their inventory.
  • The EMT Gear will NOT grant the following boosts when used in the Blue Zone:
    • Healing boosts (teammates tin even so be healed)
    • Shortened revival fourth dimension

State of affairs: Player has the Trauma Bag equipped and in manus

EMT Gear Action PC Console (PlayStation®) Console ( Xbox ) Panel (Stadia)
Player heals self
Left Click Left Click Correct Trigger Right Trigger
Toggle selected healing item Right Click / B key L2 / 'Left' D-pad Left Trigger / 'Left' D-pad Left Trigger / 'Left' D-pad
Use selected heal or boost detail on self '-' (minus) key 'Down' D-pad 'Down' D-pad 'Down' D-pad
Player heals teammate in range F Square Push button X X
Histrion revives knocked downwards teammate F Square Push button 10 X

Situation: Trauma bag is in the inventory

EMT Gear Activeness PC Console (PlayStation®) Console (Xbox) Panel (Stadia)
Player heals self using highlighted heal particular Right Click 10 Button A A

New Manner: Tutorials

To create a richer gameplay experience for non only new players only too for returning players, we are adding two in-game tutorial modes that provide a step-by-stride process. Every bit for returning players who haven't accessed our game for months, these tutorials will help you lot revive your rusty battle skills before you're ready to plunge back into action.

Tutorial ane: Basic Training Manner

  • Players will go through five stages in this mode:
    • Bones graphic symbol movements
    • Looting and shooting guns
    • Annexation and throwing throwables
    • Using healing items
    • Reviving knocked downwards teammate
  • New and returning players must consummate this mode first to proceed to the next AI Training Friction match tutorial.
  • Current players who feel the demand to practise are too complimentary to access this manner in the Preparation tab.

Tutorial 2: AI Training Match

  • Players will be facing 99 bots in this mock game mode to grasp the period of how an bodily normal lucifer would wait and experience similar.
  • Map: Erangel
  • Simply supports TPP.
  • During each situation and phase, messages will pop up in the upper left corner of the screen to guide players on what to exercise.
  • Players can complete this mode past satisfying ane of the following conditions:
    • Play x AI Training Matches (Players must play longer than a sure time each match to be counted.)
    • Complete every mission
      • Players can find the mission list in the game mode selection screen and/or in the System Carte du jour.
  • Current players may also play up to 10 AI Training Matches per account.
    • Since PUBG: BATTLEGROUNDS provides the fun of coming upward with strategies to employ confronting existent enemies in a boxing royale setting, we believe the 10 match limit in AI Training Matches is just enough for players who need the do.
  • New and returning players who complete this mode before playing all 10 matches will still be able to play the remaining matches left.
  • AI Training Matches will Not affect/provide:
    • Career (Stats/Match History/Medals/Survival/Weapons/Replays)
    • Pass Missions
    • Consequence Missions
    • Battlestat
    • BP Rewards
    • XP Rewards
    • Custom Match

New and returning players will non be able to play other game modes before they complete the tutorials. (Withal, you'll be able to play normal matches if you're in a party.)

Anteroom Tutorial Missions

  • We have prepared extra missions to help players become used to our game once they are done with the two tutorials.
  • Players tin can check the Events page to run into their mission lists and each mission's progress.
  • All missions will be automatically accepted.
  • Players who consummate the missions will be able to receive diverse rewards.
    • Once players receive every advantage, the mission list will disappear.
  • Vestibule tutorial missions and their rewards are just provided one time per business relationship.

Grooming Mode

Nosotros've made some large improvements to our electric current Grooming Mode based on our customs's feedback to create a more effective and efficient space for players wanting to strop their skills.

Grooming Helper

In the current Training Mode, nosotros noticed that players had to roam about finding and looting needed weapons, ammo, and attachments. Furthermore, in order to practice using several guns, players had to stay well-nigh the gun spawning area to conveniently switch weapons.

Therefore, we would similar to introduce the new Training Helper! With this feature, players will be able to whip up any weapon or item any time, anywhere.

  • To bring up the Training Helper, press:
    • PC: ',' (comma) key
    • PlayStation®: Touchpad button concord
    • Xbox: View button hold
    • Stadia: Google Banana push hold
  • The maximum number of items a thespian can summon is 200.
    • Each detail summon volition be counted equally 1.
      • For example, even if a histrion summons 30 rounds of ammo, it volition be counted as ane summon.
    • Vehicles and specific throwables tin can not be summoned.
  • Players will at present be able to suit sensitivity with the Preparation Helper correct away without having to get in Settings every time.

Practice Range

Every bit nosotros observed players practicing their aiming and shooting on the walls, we decided to implement a proper arrangement where players could practice all they want without any interference.

Therefore, a private indoor target practice area has been built into Preparation Mode.

  • Players can enter this private surface area through the indoor range door.
  • Even if multiple players enter simultaneously, players volition end up arriving at their own grooming domain alone – similar magic.
  • Once within, players can use the buttons in forepart of the shooting target to adjust the target's distance or to reset its state.
  • 2 monitors will exist available on the left for further assistance: the lower monitor will display a close-up of your shots while the upper monitor volition nowadays your scores.
    • The left side of the scores is the number of bullets that striking the target; the right side is the pct of your bullets landing within the target's circle.
  • The score will not calculate the shots that miss the target.

Shooting Target Improvements

We've modified and improved the shooting targets scattered around Training Manner.

  • We've added moving targets.
    • The speed and moving management are gear up to random.
  • We've besides added pop-upwards targets to the Practice Range.
    • Out of a full of 18 targets, 2 random targets are raised.
    • Once the player successfully hits one target, some other random target will pop upwards.

Background Racket Reduction

To reduce the inconvenience players feel when getting distracted by other players' noises, a noise reduction feature has been implemented.

  • This feature will reduce the dissonance of other players such every bit gun shots, movements, vehicles, and more.
  • This feature is enabled automatically and players volition not be able to plough it off.
  • This feature will not reduceeverybackground noise as we have set our priority to reducing the master noises that bother other players. Yet, we will go along to ameliorate this characteristic.

Calculation Mortars

Mortars and their ammo have been added to Training Mode.

Action Queuing

With the Action Queue feature, players can queue upwardly their next desired action by pressing and holding the button while a certain activeness is in progress. The activeness will immediately perform later the activeness in progress ends. For instance, if you hold the firing cardinal while reloading, the gun fires immediately later the reload activity ends. We already accept various action queues practical, just nosotros want to reply to a long-requested community feedback past applying them to more than cases to ameliorate the flexibility and responsiveness of game controls.

  • Action Queuing is added to shooting, inventory navigating, various moving deportment and etc.
  • The action bound to the central held will activate after queuing.
  • This feature is turned off as default. Delight plough on from the Settings.
    • Go to Settings – Game Play – Functionalities to plow on/off the feature.

Win94 & VSS Improvements

Win94

We wanted to permit fans of the Win94 to use the Iron Sight again, especially for very close gainsay where a scope is less ideal.

  • Players can switch between the scopes and atomic number 26 sights with the aid of a functional flip sight.
  • The Win94 will continue to have no sight attachment slot equally the Iron Sight is attached by default.

VSS

The VSShad a ~3.5X Scope, and this was the only available sight to burn down the weapon in ADS with no sight attachments allowed. It has the potential to be useful on short range, however it can be a bit awkward to fight ADS in close quarters with the Scope. We hope this update allows players to fight more than easily in close quarters.

  • At present you tin adhere a Canted Sight on the VSS.

World

PGC feature removal

Nosotros hope to run into you lot all in the next PGC!

  • Switched the lobby theme.
  • Removed the digital display and graffiti.
  • Removed the aeroplane banner.
  • Removed the 2021 PGC loading screen.
  • Removed the alive stream screens.

KAKAO FRIENDS and Christmas theme removal

Nosotros previously planned to provide "Christmas Weather" only during the collaboration with KAKAO FRIENDS. Just, due to the request from the community, we decided to keep it with a slightly lower probability.

  • Removed KAKAO FRIENDS Collaboration-theme.
  • Replaced the current digital display image with the default image.
  • Brought dorsum the previous Vikendi minimap.
  • Removed the Christmas theme.

DBNO Balance

Take you always been in that awkward situation where y'all got killed shortly after entering DBNO by being attacked? Information technology gets frustrating when you've merely looted all the things you need but shortly die, especially in the early stages of the match. This DBNO aligning focuses on decreasing the amount of abrasive DBNO executions which may ruin the game experience.

  • Extended entering the DBNO time.
    • Lengthen the 'going into DBNO' blitheness time which would increase the invulnerability fourth dimension from 1 to one.5 seconds.
  • Tweaked the DBNO drain out time.
    • 1st knock: 83 seconds → 90 seconds
    • 2nd knock: 25 seconds → thirty seconds
    • 3rd knock: 13 seconds → xxx seconds
    • fourth knock: nine seconds → 10 seconds
    • 5th knock: 7 seconds → seven seconds(no changes)
    • 6th knock: 5 seconds(new)
    • 7th knock: iv seconds(new)
    • 8th knock: 3 seconds(new)
    • 9th knock: 2 seconds(new)
  • Increased DBNO movement by 10%.
    • Movement speed while DBNO underwater remains the same.
  • Reduced the Frag Grenade damage when in DBNO past 20%.
  • DThe impairment received while wearing level 3 armor is at present applied in all weather, including when not wearing anything.
  • SR guns and crossbows, including Win94, are not affected by the DBNO balance, and damage has been increased.
    • SR: 35% increment
    • Crossbow: 12.v% increase
    • SR and Crossbows apply impairment past armor atmospheric condition.
  • There are no changes in damage received from weapons not mentioned higher up.

QoL Improvements

Screen Ping Marking

We've improved the existing ping organisation and added the ability to display the ping on the screen where the player can see. We await this volition enable faster and more clear communication betwixt team mates.

  • Available in all Solo, Duo and Squad Modes.
  • Not available in Ranked and Esports Modes.

How to identify a screen/map ping marker

  • Point your crosshair where you lot desire to ping and click the mouse wheel, click on the world map or printing the insert push button.
    • Xbox/Stadia: R Stick
    • PlayStation: R3
  • Ping markers are distinguishable by the following iii categories.
    • Vehicles
    • Location
    • Everything else

Hows to remove Screen, Map Pick Markers

  • One player can place ane Ping Mark at a time.
  • Previous Ping Marker is removed when placing a new Ping Mark.
  • Previous Ping Marker is removed when creating a tactical marking.
  • Press the Delete central to remove both Screen and Map Ping Markers at the aforementioned time.
    • When yous remove pings with the Delete button after placing them with Radio Message, the Radio Message will remain.
    • This feature is not supported on Consoles.

Minimap Improvements

Nosotros take improved the quality of the minimap then that the terrain is displayed more intuitively.

  • We take applied the same quality of curves in the map to the mini-map. In addition, the bridges are displayed in the aforementioned way as the roads.

Lobby Updates

UI/UX 2.0

PUBG: BATTLEGROUNDS' unabridged out-game advent has nicely groomed itself to transform into a fresh new await for all electric current, returning, and new players. With this huge UI/UX update, players volition find both in-game and lobby interfaces to be more accessible, convenient, and complete.

Lobby Interface Improvements

Our main vestibule had maintained its interface since the good old Early Access days… therefore, we have tucked the current destructive, dystopian atmosphere away and applied dark green and sandy colors, dense and subtle dotted textures to express a more than modern theme.

  • Anteroom Card
    • The navigation bar has been moved from the left to the very eye to minimize players' movements when moving between the menus and tabs.
    • The area for fixed menus and irregular menus (such as Esports) take been divided up.
    • The currency area (One thousand-COIN, BP, etc.) have been banished from the navigation bar every bit they couldn't coexist with the lobby menus.
  • Matchmaking Settings
    • Players will no longer take to waste product time opening up a pop-up just to change the game mode. They can now select game modes in the anteroom.
    • Nonetheless, players will nevertheless be able to change game modes through the current pop-upwardly organization – when they do, details on the selected map volition now be available also.
  • News Page/Patch Notes Surface area
  • The upper right corner of the lobby has a new popover feature that shows News previews.
  • Numerous layouts have been practical so they could shift appropriately to fit and show the increasing corporeality of new community and events news.
  • A button that directs players to social channels or customs sites has been added.
  • Players tin can now read the Patch Notes in the lobby.
    • Equally for console players, they volition be directed to the Patch Notes on the official website.
    • Multiple languages have been added to specific languages.

In addition to the changes stated above, players will be able to discover updates we've made to other out-game elements such equally the Notification Eye, Store, Create Your Character screen, the Hideout, the Setting Menu for consoles, etc. and other in-game elements equally well such every bit the Settings, Study User window, in-game messages, and so much more than!

Shop

  • Indication of the number of new items in each category on the left side of ITEMS for 5 days.
    • Notification marker does not go away fifty-fifty after checking out the new item.
  • The icon displayed in the prepare item slot has been improved and so that it displays the same as the actual icon of the component.
  • Detail slot will change colors when in that location is less than a week left and then highlighted when there is less than 24 hours of time left before the sale ends.

QoL Improvements

Lucifer History Improvements

Based on our analysis, nosotros institute that the Survivor tab didn't create a lot of views. So, we've simplified the carte du jour to improve thespian convenience.

  • Improved Lucifer Written report
    • Removed the Survivor Tab.
    • The caused Survival Mastery XP will be displayed in four unlike categories.
      • Total XP
      • Combat, survival, particular loot, detail use.

Ranked SMS Authentication Organisation

SMS authentication was required to play Ranked matches. Previously, just one account was eligible for verification with one phone number. We will continue to block the numbers which were used past banned accounts for verification purposes. However, we have enabled multiple account SMS authentication with i phone number.

Settings

We have changed the default settings to the following for the convenience of new players:

Options Default
Default Firing Mode for Handguns Full Automobile
Default Firing Mode for SMGs Full Auto
Default Firing Fashion for ARs Total Car
Auto Reload Enable

This update will only apply to new players' accounts that never accessed PUBG: BATTLEGROUNDS earlier.

Lobby Theme

  • The main lobby has been updated to a new theme of an inside of a plane in flight.
  • A new groundwork music has been applied.
    • Players may modify the background music in the Settings.
  • This vestibule theme will not exist applied to other lobbies such equally Ranked, etc.

WSUS

  • Polymers are sold in the Chip Broker.
  • Progressive Weapon Skin level display is improved.
  • Preview folio received more lighting.

Xbox Cloud Gaming Service End

  • Every bit introduced in the Complimentary-to-Play announcement, PUBG: BATTLEGROUNDS is excluded from Xbox Game Pass due to the F2P service transition. As Xbox Cloud Gaming is a service offered to Xbox Game Pass Ultimate subscribers, PUBG: BATTLEGROUNDS is no longer supported through Xbox Deject Gaming. Thanks for playing PUBG: BATTLEGROUNDS on Xbox Deject Gaming.

Known Bug

Squad Invite Message

The Profile button from the team invite message is temporarily turned off to improve the feature. It will return in the future update, and we will inform y'all through the patch notes at a later date.

Bug Fixes

Gameplay

  • Fixed the outcome of characters moving awkwardly after looking at their anxiety after using a boost or healing item in a prone stance.
  • PC Only: Fixed the issue of players unable to use the Ctrl + V key in-game.
  • PC Only: Fixed the upshot of Ranked Lucifer Rubber Zones of Phase 4 and Phase eight being set in the h2o.
  • PC Only: Fixed the issue of the Porter turning blackness when moving under a shadowy area.
  • PC Merely: Stock-still the issue of the Sandbox mode setting being turned to Off when a Partner account creates custom matches.
  • Fixed the issue of the character moving awkwardly later on switching to chief weapon right after using a throwable particular.
  • PC Simply: Stock-still the issue of crashes occurring when spectating players with animated nameplates equipped.
  • Fixed the issue of guns' ammo reverting to its default number of loaded ammo when replacing an attached Extended Mag to an Ext.QuickDraw Mag.
  • Fixed the upshot of the Blue Zone animation in Taego's Improvement Arena looking awkwardly disrupted when the Play Area gets restricted.
  • Fixed the issue of the character maintaining the stance of property a gun even after dropping a weapon in a vehicle.
  • Stock-still the issue of players being able to loot items from the Secret Room while using vehicles.
  • Fixed the issue of a player'southward ADS mode shaking severely after using a throwable item and crouching and standing repeatedly.
  • PC Only: Fixed the issue of the gun butt of PGC 2021 Contingent Chaos – Beryl M762 shaking awkwardly when used.
  • Fixed the consequence of C4s and BZ Grenades included in the care packages in Taego's Ranked Matches.

Earth

  • General bugs such as collision issues, texture bug, performance issues, etc have been stock-still in Miramar.

Items & Skins

※ Clipping issue: Graphics that are shown outside the visible part of an image/object.

  • Fixed the clipping issue when a male character equips the Mazarin1k's Hoodie with Utility Chugalug.
  • Fixed the event of the shoes' accessory vanishing when a female character equips the Pom Pom Slips.
  • Fixed the issue of the texture of the "Baby Bear" Sleep Mask getting distorted when a character uses the APEACH'southward Heart Ceremony emote with the item equipped.
  • Fixed the issue of the graphic symbol's hands turning transparent when equipping the Luna Piena Dress with the Jeremy Lin Jacket.
  • Stock-still the issue of the armpit expanse of the character with the APEACH'Southward Nightie equipped getting stretched when using emotes that make the graphic symbol'due south arms go up.
  • Fixed the issue of the model representation data (level of detail) missing from Hairstyle 27.

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Source: https://emea.battlegrounds.pubg.com/en/patch-notes/pc-console-patch-notes-update-15-2/

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